Saturday, September 19, 2009

9/19/09

Video Summary:
Let' Play The Simpsons: Hit and Run - #19. Donut Ask, Just Do It!


Mmmmm, Donuts!

I find it kind of disappointing that Marge has the mission about donuts, yet Homer doesn't. Oh well...that's this game for ya.

Like Thursday, I don't really have that much to say about today's video. Everything moved pretty smoothly. I wish i could have finished the 1st mission before the time limit....not going to lie there, but I warned you guys I would be getting a bit more risky with what I try to put into a video, and probably as a result, more sloppy with video structures. Fortunately, I don't think it will effect tomorrow's video that much.

If you haven't noticed, it's a lot easier to get Hit and Run in these levels, mainly because the meter goes up in bigger increments when you actually do something that's considered bad. I still can't believe I activated it by hitting a small fire hydrant that I could barely see. XD

Video Quote of the Day:
"By the moons of Xanthor, it is a pact. The bond is made! Agreement is sacred under the vow of the Knights who say......"
- Comic Book Guy

"The Donut Store is closed and I have a monkey on my back screaming for Crullers! OHHH! He's screaming!"
- Chief Wiggum

Both quotes really weren't that spectacular in this video, so instead of having a really good one, I just put two average ones.

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A SlimKirby Shout-Out:

Normally I wouldn't have two shout-outs this close to each other, but it just so happened that two friends of mine started a new project this past week. Not only that, but there are two other people that I really want to give shout-outs to as well, so expect to see this mini-section in a few updates this coming week.

"Mario Power Tennis Playthrough" by PowerToMario


PowerToMario, after telling his 250+ subscribers that he was considering to take a break from LPing (which many interpreted as "a complete halt"), has decided to re-enter the ring, or in this case, the tennis court, for a thorough coverage of Mario Power Tennis for the Nintendo Gamecube. PTM plans to cover a variety of features and modes in this game, including the tournament modes (both normal and gimmick), how to unlock the secret characters and new courts, and the side/special games you can play as well. This looks to be an interesting choice of game for him, and so far his videos seem to be entertaining, so don't be afraid to check this project out.

PowerToMario is also in the middle of an LP of Geometry Wars: Galaxies for the Wii, which seems to be on hold for a bit in order to introduce this project. Along with this, PTM also hosts weekly live stream events on Ustream every Friday and Saturday at 10:00 PM (EST), unless scheduled otherwise.

Keep up the good work, buddy! ;)

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That's about all I wanted to talk about for this update. Again, sorry for the reintroduction of the shoutout section so soon, but I really didn't have that much to talk about or mention. Things have been going pretty slowly for me.

See you guys later!

- SlimKirby

2 comments:

  1. The driving seems simplistic in this level, too. Marge, a home-grown woman, would probably be more likely to be involved in the local scene than abroad, since that's her domain. I think we could expect some trips to the market or to other generic places. But I had no idea trespassing was legal in Springfield. =P

    And thank you for the shoutout, Slim, I appreciate it. Hopefully, Mario Power Tennis turns out well for the playthrough. =)

    ~ PowerToMario

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