Thursday, September 17, 2009


Video Summary
"Let's Play The Simpsons: Hit and Run #17 - Three Strikes, and You're in Jail!"

Not much really happened in this video... nothing worth really ranting about anyways. It was a nice change of pace to see things going my way for once because the game hadn't been this kind to me in awhile. Not only that, but boy do I have perfect timing. It was satisfying to see that I used my Youtube time limit wisely and fully, which means there is a good possibility of seeing Level 4 in tomorrow's video. ;)
(Again, assuming that I don't screw up majorly).

One thing that has kind of been bothering me about this Let's Play is me talking during dialogue. I don't talk during the mission dialogue because I know when that is coming and I can plan to stop talking. For some places though, usually after completing a task, or in the case of Mission 5 in this video, after collecting an item, the characters say something, and I just so happen to be talking about something else when this happens. I try to do my best when instances like these happen, but in some cases, you really can't do anything about it. I'm willing to live with the talking that occurs when you 1) get into a car, 2) crash into something, 3) hit a pedestrian or 4) take a shortcut or ramp, because sometimes you just don't know when or even if they will say something when doing those things.

The only reason I bring this up is that this did kind of happen during my video today. Not in any extreme instances, but still, when watching these videos back, especially when trying to look at it from the eyes of a viewer, it's hard not to look at this as a concern. In the end though, a lot of people seem to be enjoying this project, so I'll try to keep that in mind as well. Which reminds me, I really do appreciate all the good ratings and comments guys. =)

Video Quote of the Day:
Wiggum: First of all, if you plan to go undercover, you will need a disguise.
Lisa: You mean like an eyepatch?
Wiggum: Hey, good one! Heh, if we could afford a disguise like that, I wouldn't be getting paid in potato chip coupons.


Game Chat:

As you can probably tell, I am a big video game player, and sometimes there will be a video game or game series I will want to talk about. Whether it is a new game I got, a new game coming out (or just came out in the case of today's update), a game that I wish would come out or be announced, or sometimes, just a game I have been playing to death. This is "Game Chat" a section where I will address such topics. =)

Anyways, if you are a Nintendo follower, you probably have an idea of what game I will be talking about. I will be talking about the 3rd installment of the Mario & Luigi series, and the 7th overall installment of the Mario RPG genre (that is, if you count Super Paper Mario, which I do).

Mario & Luigi 3: Bowser's Inside Story was announced quite awhile ago, but the game itself hasn't been covered extensively until about E3 2009 and the months leading up to its release, when the Bowser mechanics started to come into play. They are definitely trying to take this game in a completely new direction from its two predecessors, while still trying to keep the core Mario & Luigi gameplay alive as well.

Now, I was a big fan of Superstar Saga (the first Mario and Luigi game). When I first got that game, I had a hard time putting it down. It was so hard to stop playing, that numerous times during the game, I got scared that it was going to end soon. Thankfully though, the game was good at adding more to the actual story when it was convenient, so I didn't complete the game too quickly, and seemed to last for just enough time. It also had just the right amount of puzzles and It was a perfect beginning for this individual series.

Partners in Time......I had a completely different experience with that game. While I don't think it was terrible (which seems to be the majority opinion), for me, it just wasn't as appealing as Superstar Saga. I didn't get the same drive to finish this game, I couldn't get into the story, and the baby Bros. just seemed to be so out of place. It's obvious they were trying to take the gameplay of Superstar Saga and expand it by adding the babies, but my question is...did they really have to? I don't know...this title just seemed like a lame excuse to make a sequel when they could have held out for a game like Bowser's Inside Story instead. Or perhaps I'm just being a little harsh on Partners in Time?

PiT just so happens to be one of the DS games I brought up with me to college, so I am admitting that I would like to give it a proper 2nd chance (also I figured it would be a good way to get back into the M&L gameplay before getting the 3rd installment). Whether or not it will succeed in giving me a better opinion of the game, I am unsure, but it would be interesting to play a game that I haven't played in a long while (the last time I played and beat this game was around when it first came out, so it's been awhile.)

Will Bowser's Inside Story be a recipe for disaster or success? I personally can't say for sure as I have not gotten the game yet, but I do plan to get it in the coming weeks, when I actually have a chance to go to a gaming store. I'll definitely keep you guys updated with my opinion of this game (once I get it of course).


That's about it for this update. If you (the readers) are looking forward to getting this game (or not), or if you already have the game and want to give your first impressions, feel free to give your side of this inside story. Just do me a favor and try to avoid spoilers, for not just other people, but for me as well. :P

See you later folks!



  1. I not asking for more but are you plannining to do Superstar Saga?

  2. Chief Wiggum is a genuine dummy. Whoever hired him as police chief needs a brain scan.

    And Inside Story, although unique, doesn't really make me want to play it. After seeing some gameplay footage, I thought that a remote control King of Koopas was not something that could top SS or PiT. I'm partial to PiT because it provides some measure of difficulty with the Bros. Items, and the boss styles were excellent in execution. I don't see BIS being the kind of game that would innovate a rather underrated series.


  3. I actually played a demo version in Japan as I was there in the Easter. It looked quite good.
    It looked just like any other RPG, just in Bowser's stomach LOLZ
    Keep up the good work SlimKirby as your vids are class

  4. @ silentrebellion

    After Super Mario RPG, and Fire Emblem Path of Radiance, I'm done with the RPG and Strategy genres for awhile. Doesn't mean I will never do Superstar Saga, but it wouldn't be for awhile. Plus, if I did ever have to come back to RPG or Strategy, I have a few other games in priority that I would do first anyways.

  5. Bowser's Inside Story looks like a really good game in my opinion. From what I've seen, it brings back some classic mario platforming action as well as great rpg aspects. And it's pretty cool that they kind of put two games in one. The Mario and Luigi segments and then the Bowser segments.

  6. @ thomas - Chief Wiggum got the potition as Police Chief before him said "I'm going to give my badge to the next person I see" and it so happend to be Wiggum. I believe that it happend after Homer became poice chief and said the line "I'm gonna give my badge to the next person I see" and Wiggum jumped out from behind the bushes and proceeded to make comment about how that is how he got the job the first time.

    Anyways, you're doing your best Slim with the LP, and hey, if we REALLY care about what the characters are saying, we'll just go out and look at a script or play the game ourselves. At least, thats what I do.