Sunday, October 10, 2010

10/10/10 - That's A Lot of Tens!

Hello everybody, SlimKirby here! I hope you guys are having a pleasant 10/10/10! I wish I could say the same, but things have really only been average for the Slimster. Nothing bad, but nothing really that amazing or interesting either. I'm kind of just at that point in my semester where things are just "meh", wishing I could be doing something much more exciting, but unable to do just because I'm so stuck on my normal routine. But alas, I'm sure you guys don't want to hear me talk about that.

First off, I do have some great news! My Wii was actually returned to me quite a bit earlier than I was expecting! And after running some tests, things seem to be running well. What does this mean for the future? A lot of games I can play over the next few months, and the start (and return (CSS)) of some Youtube projects. I actually got to play some Metroid: Other M this weekend, and I gotta's been a lot of fun and I am enjoying the game a lot. It's not the most perfect game (obviously), but what game is? I'll talk more about the game in the coming weeks when I've completed it (and maybe 100%ed it), but I am definitely glad that I purchased the game, despite all of the so-so reviews. This next weekend I am probably going to get both Wii Party and Kirby: Epic Yarn, so soon I'll probably have a lot to say about those games as well.

Speaking of games, and since I kind of mentioned "Youtube" in my last paragraph, I promised ShadowMario41 that I would give him a small plug in this entry (although I would have done it anyways). Do you guys remember The Maze Game? If not, the Maze Game was a short Let's Play I did back in 2008, a game that was actually created by ShadowMario41 through Game Maker. Although the game and project has been highly regarded as a joke through my videos and other projects, it was actually a pretty well-created game despite the limitations of what it could be. Anyways, the reason I am bringing this up is because The Maze Game has actually been remade. Teaming up with Blargg Pit graphics designer, MegaFreak400, The Maze Game has been repolished (to the extreme) and looks amazing. Of course, the game itself really isn't a new game, moreso a remake of the original (so you will see a lot of the same levels), however, the work these two put into the game is incredible, and they would both really appreciate it if you would give the game a try. Of course, for those wondering if I am going to replay the maze game (or rather, play the remake) for my channel, it is something that I will probably do eventually, but not this moment. Anyways, you can download the Maze Game from the following link....
The Maze Game Remastered

Since I'm kind of transitioning into Youtube stuff, I'll go ahead and talk about that next. Still, not much really worth mentioning, as I am still working on (and will probably continue to work on) Donkey Kong 64. At this point, I have fully recorded up to Video #35, and will probably have another session during the week so I can continue right along through that game. I'm still not sure what # I will end up at the end of the project (in terms of video #s), but now I'm at the point where I wouldn't be surprised if I end before Video #60, although that's still kind of unlikely. The recording for the 5th world actually went REALLY well that I was actually shocked by the end of the recording. I swear, the 4th world of the game is just a nightmare....a nightmare I am glad to be finished with. Hopefully the 6th world (my least favorite BEFORE the playthrough) goes at least decently.

With my Wii back, it's also time to start planning Mario Party 7, and just as a small preview for those who read my blog, I actually plan to start the project in the next 3, or maybe even 2 weeks). There are just a few loose ends I want to take care of before I start the project (one more mini-game to unlock, and one more mode to fully complete). However, even if I don't, it's not going to be a big deal, as I can always do that while I'm in the midst of the Party Mode portion of the game. Still though, I'd at least like to have ONE playthrough of the game where I have everything unlocked before I start recording. Anyways, despite this game being my least favorite of the console games, I'm actually kind of looking forward to it now. Keep in mind, "least favorite" doesn't necessarily mean I hate it....I just like it less than the others. The game is definitely the most long-winded of the Mario Party games, in that it always takes forever to play one game. But yeah, that's about all I need to say about that....look forward to the playthrough VERY soon.

As for other projects to start after Donkey Kong 64, I have to admit that I am still having some issues trying to decide. There are a lot of different ideas in the air....but it's just choosing one that I would be set on doing. That is where I'm having my most difficulty. There is one idea I've kind of been throwing around in my head more than the others, so it will probably be that game in the end, but I'm still not ready to tell you guys.

And finally, for CSS, we are going to get back into discussion about the rest of TTYD and future projects within the next week, do not worry. We should finally be back on track soon. It's just that the Wii's repair (of mine) and a few other things kind of just got in the way of things and prevented us from really making any progress on that front.


Game Talk:

Although not really a "game," last week I promised you guys that I would take a little bit of time during this entry to talk about the 3DS, the next handheld from Nintendo, which recently got quite a bit of information revealed. Don't expect this to be complete coverage or anything, just a few things I've heard about and will spend a little bit of time discussing from an opinionated standpoint...that's really about it. This really won't be that in-depth at all.

First up, the new system is rumored to be released in North America around March 2011. Although I am relieved that it isn't releasing this year (since I barely have any currency), it still seems like the release is just around the corner in only 6 months time (at least), and I'm not really ready for it. Don't get me wrong, the system itself looks amazing and I am definitely going to get one, no question about it, but seems like we only just now got info on it. I was personally hoping for a release sometime at the end of 2011, at the very earliest. So yeah, I guess I got to start saving for that (after all the awesome Wii games coming out of course =D). Another thing I am kind of disappointed about was that I only got a Nintendo DSi last Christmas, and I was kind of hoping that would be around for a little while before the 3DS came out. Instead, it feels like I got that system, and then only a little bit later, something new was announced. Felt kind of like a wasted purchase...even though the DSi is awesome too.

Another thing that has kind of been turning heads (in a good way or bad way, that's up for interpretation) is the price of the system. The launch price for Japan was announced to be set at 25000 yen, which translates to about 298 dollars in American currency (if you are not American, sorry, I don't know all the exchange rates X_X). Now, while this may not be the exact price of the 3DS, I think it is safe to assume that it will still cost a pretty penny....a very pretty penny. Not everybody just has 300 dollars laying around (or even 200). However, when you look at the facts, they are using some high-tech stuff for this system, and it it is implementing a lot of different features, so the price is kind of understandable. If it were Sony releasing the system, you would be broke for even considering to purchase it. The price is indeed hefty, but as I said, it's at least understandable. Besides, as mentioned, the exchanges rates won't necessarily prove anything. The price could always go down for the final release.

One thing I actually got really excited about learning was that there is going to be a Virtual Console library for Game Boy games, which will definitely be a big hit among Nintendo gamers. Say what you want about the sparse updates for the Wii's Virtual Console, or the "Why pay money when you can emulate it?" excuse, Nintendo is still going to get a lot of money from this implementation, and die-hard Nintendo fans are still going to want to purchase the classic handheld greats. Super Mario Land and Link's Awakening are two of the titles that were announced to be the VC front-runners, but I'm sure there will be many other timeless classics to also grace the presence of the 3DS. Whether this library will include Game Boy Advance games...I don't know (don't remember), so if anyone does, please tell.

As for games, there is not much I really have to say. A new Kirby game was announced (which kind of reminds me as a cross between Amazing Mirror and Canvas Curse), which looks pretty sweet, but otherwise, there is not much I really have to say (that wasn't already talked about during my E3 discussions).

So far though, the system is looking to be pretty amazing, despite a things (early release and price), but those "negatives", if you could even call them negatives, are pretty minimal. If I find out some more information that I think is worth mentioning, I will be sure to post it.


That's about it for this entry guys! I will see you next week for another adventure into The Mind of SlimKirby.

Later folks!

1 comment:

  1. I liked “the loneliness of Samus” you said. I think this is missing in Other M. I like that in the Prime series. I actually Prime a lot and want to finish all the 3 games, I have collected this series from at PIJ, its really amazing.